SolForge is a digital collectible game in which players take on the role of Forgeborn, wielders of the powerful magic of the SolForge, and build decks of creature and spell cards to battle against opponents.
SolForge is currently available on iPad and Windows PCs. iPhone and Android versions are currently in development.
SolForge is absolutely free to download. New accounts begin with two preconstructed decks, and you can earn additional cards just by playing the game.
If you experience any problems with the game, please contact SolForge support using our support form at solforgegame.com/support and provide as much information as possible about your issue. The more information you are able to give us, the faster we can help resolve your problems.
The campaign feature is not yet implemented. Once it is released, you’ll be able to access it by clicking on the campaign button.
Upcoming features include tournament play, draft mode, card buyback/crafting system, achievements, auction house, and more.
Earning & Collecting Cards
Every new account starts with two preconstructed starter decks including 30 cards each to get you playing right away.
You can get additional cards through daily rewards, or by purchasing booster packs from the store with in-game currency.
There are currently three different daily rewards: Log-In, First Win of the Day, and Third Win of the Day. The reward for completing each of these is random every time, but always includes some amount of Silver, which is one of our in-game currencies, and another reward such as a card or pack.
Daily rewards reset each day at midnight Pacific time (GMT-8).
I’m new to the game and still learning. Can I earn my rewards playing against the computer to practice?
Yes. You can earn rewards while you practice playing against the computer.
There are currently no rewards past your third win of the day. We wanted to front-load the rewards so players don’t feel compelled to “grind” games. You will also be able to earn more rewards by entering into either draft or constructed tournaments when they are live.
Silver is earned for free through your daily rewards, while Gold can be purchased with real money. You can use each of these currencies to buy things from our in-game store, including packs of cards, game skins, additional deck slots, and more.
Booster packs contain six cards, at least one of which is Rare or higher.
Set specific booster packs include eight cards, at least one of which is a Heroic or higher.
Legendary Chests include ten cards, with at least one Legendary and at least three cards of Heroic rarity or higher.
You can find cards of every rarity in any pack. The different rarities in SolForge are Common, Rare, Heroic, and Legendary.
No. All gameplay-unique cards are available to free-to-play SolForge players. Some premium cards with unique art or animations may only be available for purchase or through tournament rewards, but a gameplay-identical version of those cards will be able to be earned for free.
Not yet. We currently have plans for upcoming feature that will give you uses for all of the extra cards in your collection.
Yes. We will periodically release new cards for SolForge, which will be available in packs or through daily rewards once they’re live.
What are the rules for building a deck in SolForge? How many different factions can I play? How many cards do I have to include in my deck?
SolForge deck must contain exactly 30 cards from no more than two factions, and may contain no more than three copies of any particular card.
If you save a deck that violates the deckbuilding rules, you will be unable to load it when you attempt to create a game. Check to ensure your deck adheres to the rules above.
You can either save over one of your existing decks or purchase an additional deck slot from the in-game store.
Whenever you play a card, that card levels up into a higher level and usually more powerful version.
At the end of your turn, you discard the remaining cards in your hand to your discard pile then draw a hand of five new cards. Cards discarded this way do not level up.
Every four turns, you increase in rank. When you do, you reshuffle all of the cards in your discard pile together with your deck before drawing a new hand of five cards for your next turn. This allows you to start drawing your higher level cards.
Do creatures on the field have to die or remain on the field before I can play their higher-level versions?
No. Creatures on the field aren’t tied to your ability to draw or play their higher-level versions.
I played a card and leveled it up, and then drew a level one version of that card later on. What happened?
Only the copy of a card you play levels up. Other copies of the same card in your deck are unaffected. If you have more than one copy of the same card in your deck, you have to level them all up individually.
I only have one copy of a creature in my deck, but I somehow ended up drawing the card while I still have the creature in play. How is that possible?
Creatures in play are not tied to the cards in your deck. You could play your creature right before gaining a rank, and then draw the card again after reshuffling while the creature is still in play.
No. Your cards level up within the context of an individual game. When you start a new game, your cards will begin again at level one.
Playing the Game
You can play against the computer, random online opponents, or against your friends. You make this selection each time you create a game, after you choose which deck to play.
You can search for your friends by their SolForge username once you choose to play against an Online Friend. Names you don’t recognize are players you recently played against in the random queue, who are automatically added so you can easily find rematches. You can remove them by clicking the “X” in the upper corner of their nameplate.
How do random online matches work? Won’t I just lose to more experienced players if I just started playing?
SolForge uses a matchmaking algorithm to pair you against opponents of similar skill level. When you’re just starting out, you’ll usually get paired with other relatively new players.
Yes, you can review previous turns in the game log, which you can access using the menu button that looks like a gear. In the game log, you can see all of the previous actions in the game, and can view enlarged versions of any card mentioned by selecting them.
Creatures on the offensive will always battle when a player presses the battle button, even if it’s not their controller’s turn. Your creatures will battle when your opponent presses the battle button too.
You can enter tournaments using the tournament tab on the SolForge home screen. Tournaments require event tickets to enter, which you can purchase from the store with either Gold or Silver, as well as earn as a part of your daily rewards. Constructed tournaments entry is three event tickets, and draft tournament entry is seven event tickets.
Tournaments in SolForge are always running, and you don’t have to adhere to a schedule to play in them! SolForge tournaments are three rounds, and you can play those rounds whenever is convenient for you. Individual tournament matches are timed, but you can complete your rounds whenever you want. You could sit down and play all of your rounds at once, or spread them out over the span of an entire day or even longer if that is what is convenient for you. When you choose to play your rounds, you will be paired with someone else who is in a similar place in their tournament to you.
Pairings in tournaments are based upon your current record in the event. The system will look for someone you have not yet played in the tournament with your same record to match you with. If an opponent within those parameters is not found in a certain length of time, the parameters widen, which can allow you to be paired with someone who has a different record than your own.
Tournaments in SolForge award prizes after you have completed your three rounds. The prizes you receive can include event tickets, booster packs, and single cards. These prizes can vary between events, and the range of possible prizes gets better as your record in the tournament improves. Players who go undefeated in a tournament are guaranteed to receive at least enough event tickets to enter another tournament of the same type as a part of their prize payout.
No. Once you have entered into an event, even if you have not yet played a round or picked a card in draft, you will not receive your entry fee back if you drop.
Yes. If you drop from an event, you will receive prizes based upon the number of wins you have earned at the time you dropped from the event.
In a draft tournament, you use a new deck that you build as you go by picking cards from random selections. In SolForge draft, you will first see a pack of six heroic cards and will choose one of them. After that, you will see packs of progressively smaller size – five cards, then four, then three, then two, before again seeing a pack of six cards. You will pick one card from each selection until you have a deck of thirty cards. Once you pick cards from two separate factions, you will no longer see cards from the other factions. Once you have finished picking your draft deck of thirty cards, you will be able to start playing your matches.
Yes. All cards you pick during drafts are added to your collection.
Drafting in SolForge is a solo activity. You don’t have to wait on other players to make their picks, and you can draft at any time of day without waiting for an event to fill up. However, other players’ picks still influence what you see in a draft. Every pack in draft is generated with six cards, and then cards are removed from it based on an algorithm that takes into account how frequently players take those cards. If you identify an undervalued card amongst the community at large, you can benefit by knowing there is a good chance you will see that card late in a draft.
Timing & Effects
What is the timing of triggered effects? If I play a Ferocious Roar with Wildwood Sower in play, does the Seedling gain the bonus from Ferocious Roar?
Triggered effects occur after the resolution of the effect that caused them. In this example, Ferocious Roar’s effect occurs immediately when you play it, giving all of your creatures that are currently in play a bonus. After that, the game checks for any triggered effects waiting to occur, and you put a Seedling into one of your lanes with Wildwood Sower’s ability.