Meet the Team – John Fiorillo

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<b>sans-serif;”><b>Education:  </b></span>

<span style=”font-family: Verdana,sans-serif;”>College drop out
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<b>What would you say…you do here?:</b>

Pretty much just tell other people to do things and then say that I don’t like it. <span style=”font-family: Verdana,sans-serif;”>
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<span style=”font-family: Verdana,sans-serif;”>Seriously, though? A little bit of everything.  I basically have my hands in all of the different things the company does including business, marketing, game design and development, art and graphics, management, UI/UX, and more. </span>

<span style=”font-family: Verdana,sans-serif;”>I am currently working as the art director (before I dropped out of college I was an art major) and spend a lot of my time making sure the look of SolForge is as good as it can be. Making sure the game is smooth and functional while still looking great.</span>

<span style=”font-family: Verdana,sans-serif;”>A lot of my time is spent working closely with Justin and deciding what direction we take as an organization. Which projects we will work on, how it should look, designing new games, figuring out how to sell them, etc.</span>

<span style=”font-family: Verdana,sans-serif;”>All that being said, though, at the end of the day my job is mostly just making sure that everything we put out is excellent. They call me the Secretary of Keepin it Real for a reason here. I have high standards and a commitment to making the best stuff on earth (like Snapple!). And I’m not timid about telling people what I think. So in other words… I make sure things don’t suck.</span>

<b>Started working at Stone Blade:</b>

Before there was a StoneBlade or even a Gary Games. January 2010, or basically at the very beginning of this journey. Justin did some contracting work before I got on board and had done the initial design of Ascension, but I was number two.

<b>Previous job(s):</b>

This probably sounds like a broken record if you read other profiles, but I also worked at Upper Deck. I was the lead developer the on World of Warcraft Miniatures Game, did some design and development work on VS System and some other projects that never got released.

Before that, I was an Electrical Engineer at Con Edison in New York City. I helped design the underground electrical system in Manhattan. This job is a little bit more fun than that one. :)

<span style=”font-family: Verdana,sans-serif;”>Justin always jokes that I have had more jobs than anyone he knows. I’ve been working since I was 10 years old when I had a paper route. Since then I’ve done a lot of different things from waiting tables, to working in a deli, scanning groceries at Waldbaum’s, to tying people’s shoe laces at Foot Locker – and that’s just a few.
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<b>How you got your job here: </b>

Well, that’s kind of tough to answer since there was no “here” when I started. I did the initial design for Redakai with Justin and helped on Ascension development in my free time late in 2009. When we landed a big enough consulting contract, it let me quit my day job and work on Ascension and other projects full time. Then we kind of grew from there.

<b>Favorite part of your job:</b>

The awesome peeps and good times. Not close. Everyone that works here is the absolute stones, which is why we decided to change the company name to reflect that. :) I feel like we’re a very tight group and have been through a lot together. My coworkers are more akin to family than anything else. My life is awesome because of them.

<b>Non-Stone Blade Games you play:</b>

Obviously, Magic since I met all these guys on the Magic Pro Tour. I still play now and then for fun, but not competitively any more. I played a lot of WoW, but now mostly play League of Legends if I’m doing non-work related gaming (even though I do actually play Solforge just for fun.)

<b>Favorite SolForge Faction and why: </b>

Tough one. It’s between Uterra and Alloyin. Probably have to go with Uterra since their underground forest world is so cool and the initial card designs in the faction are really fun to play.

<b>How you spend your spare time:</b>

<b> </b>In my spare time I like to DJ (electronic music) and am trying to get involved more with music production (if anyone knows a lot about it, feel free to contact me for information trade. :)). I go out partying/dancing pretty often since I love to watch the great DJs perform.

Other than that, just game, mise around with the DIs (DI is a slang term in the Magic community that basically means awesome. There’s a longer story to it, but when I say the DIs I just mean the cool people around here.), etc… the usual stuff.

As you can imagine having read what I do here, I don’t have much free time nowadays since.

I’ve also always been a bit of a gym rat, although lately I’ve been kinda sidelined with a spinal fusion surgery. I’m just starting to get back into that now and hoping for a fast recovery.

<b>Something you want SolForge fans to know: </b>

Hmm… Well, it’s kinda personal, but the biggest thing going on for me right now is becoming a father. My first child is due in September and I’m really excited about it. I’m having all these visions of sitting around in a few years when SolForge has been around for a while and playing with him or her. Maybe they can go tear it up at school and tell people I made it and impress all their friends. :)

3 Comments

  1. Noetherian

    Definitely hope that SolForge is around long enough for your child to enjoy.
    LordMagnus tells us that age 6 is old enough not only to play the game, but also to design cards, so your child should have no trouble playing the game by age 5. Everyone in Kindergarden will be jealous that his/her father made that game!

    Congratulations!

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