Power Rising

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Hi KonanTheBarbar here with some new decks for you to try out. <em>RaidersUnchained: Rise to Power</em> went live last week and besides the eight new cards, since the metgame is still in flux and I’m not entirely sure which decks will come out at the top. I simply want to show some of the latest brews that are now viable and give you some decks/ideas to try out.

<b>Mono Alloyin Metaminds</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/gsfcommando3.jpg”><img class=”aligncenter size-full wp-image-40250″ src=”http://solforgegame.com/wp-content/uploads/2016/11/gsfcommando3.jpg” alt=”gsfcommando3″ width=”1274″ height=”880″ /></a>
<li>2 Metamind Archivist</li>
<li>2 Mind Breaker</li>
<li>2 Nexus Bubble</li>
<li>3 Ghox, Metamind Paragon</li>
<li>3 Drix, the Mindwelder</li>
<li>3 Steelforged Avatar</li>
<li>3 Frontline Combatant</li>
<li>3 G.S.F. Commando</li>
<li>3 Relic Hunter</li>
<li>3 Ironmind Acolyte</li>
<li>3 Gauntlets of Sulgrim</li>
Metaminds is one of the few archetypes that lets you draw cards with creatures (instead of spells). This can make Metamind decks incredibly consistent once you set up a board state where two or more Metaminds survive your opponent’s turn. It will be a struggle to get there, but with a combination of cards that provide or use armor effects – Frontline Combatant, Gauntlets of Sulgrim, G.S.F. Commando and Nexus Bubble, you might be able to get there and dominate the board from there on. G.S.F. Commando in particular is a pretty strong card itself and the 1/2/3 damage per armor scaling makes it a scary threat when played in the center lane with a Nexus Bubble. I still have to find out if Nexus Aeronaut or Steelforged Avatar is better in this deck and potentially splash cards Oratek Battlebrand or Spiritcleave for some additional removal.

<b>Mono Uterra Life Gain</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/wegusembrace.jpg”><img class=”aligncenter size-full wp-image-40251″ src=”http://solforgegame.com/wp-content/uploads/2016/11/wegusembrace.jpg” alt=”wegusembrace” width=”1274″ height=”880″ /></a>
<li>2 Ator, Thunder Titan/Ritual of the Elements</li>
<li>3 Bron, Wild Tamer</li>
<li>3 Enduring Vitality</li>
<li>3 Lightbringer Council</li>
<li>3 Oros, Deepwood’s Chosen</li>
<li>3 Patron of Deepwood</li>
<li>2 Primeval Ancient</li>
<li>3 Roaming Warclaw</li>
<li>2 Uterradon Ridgeback</li>
<li>3 Wegu, the Ancient</li>
<li>3 Wegu’s Embrace</li>
This is still a quite experimental archetype, but I wanted to feature one deck with Wegu’s Embrace that could be viable. I started from a Mono Uterra Dinosaur deck, thinned it out a little and added some life gain cards: Oro’s Deepwoods Chosen, Lightbrinker Council, Wegu, the Ancient and Wegu’s Embrace. I also splashed Ator, Thunder Titan, but you could also replace him with Ritual of The Elements, which is a better card if you don’t level it, but not as consistent.

Every of your unopposed creatures poses a threat to your opponent, because with Lightbringer Council and Wegu’s Embrace you can gain lots life while your creatures deal damage to your opponent and you can quickly grow a Wegu out of control. For example if you cast Wegu’s Embrace on an unblocked Oros Deepwoods Chosen, you will gain 20 life (and even potential give a Level 1 Wegu +20/+20)!

<b>Alloyin/Uterra Poison</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/venomousnetherscale.jpg”><img class=”aligncenter size-full wp-image-40202″ src=”http://solforgegame.com/wp-content/uploads/2016/11/venomousnetherscale.jpg” alt=”venomousnetherscale” width=”1274″ height=”879″ /></a>
<li>2 Botanimate/Ambriel’s Edict</li>
<li>2 Demara’s Pitguard</li>
<li>3 Esperian Sage</li>
<li>3 Killion, Infinity Warden</li>
<li>2 Lash of Demara</li>
<li>3 Leyline Vermin</li>
<li>3 Living Hive</li>
<li>3 Malice Hermit</li>
<li>3 Othra, Apex Predator</li>
<li>3 Shardplate Toxoic</li>
<li>3 Venomous Netherscale</li>
This deck tries to kill your opponent with player poison unlike the typical Chrogias Control decks. Venomous Netherscale Level 3 can now also double player poison, so your plan is to get as much poison on your opponent as possible with Killer Bees from Living Hive and Othra, Apex Predator. I still haven’t tried it, but Venomdrinker could also be a viable addition to poison decks, now that Venomous Netherscale has a Forge effect.

<b>Alloyin/Nekrium Control</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/cyrusthemerciless.jpg”><img class=”aligncenter size-full wp-image-39995″ src=”http://solforgegame.com/wp-content/uploads/2016/11/cyrusthemerciless.jpg” alt=”cyrusthemerciless” width=”1275″ height=”879″ /></a>
<li>2 Ambriel’s Edict</li>
<li>2 Crux, Metamind Rogue</li>
<li>3 Cyrus, the Merciless</li>
<li>2 Epidemic</li>
<li>3 Ironmind Acolyte</li>
<li>3 Killion, Infinity Warden</li>
<li>2 Lucid Echoes</li>
<li>3 Relic Hunter</li>
<li>2 Scythe of Chiron</li>
<li>2 Spiritcleave</li>
<li>2 Uriel Ironwing</li>
<li>2 Varna, Immortal King</li>
<li>2 Zimus, the Undying</li>
I got this list from Wookiemike and think it’s a pretty sweet control deck that utilizes Cyrus the Merciless (and the buffed Uriel Ironwing) very well. You can use Epidemic, Uriel and Scythe of Chiron to set up turns where Cyrus, the Merciless clears your opponent’s board. I was a little surprised that this deck plays Lucid Echoes and Ironmind Acolyte, but after having played a bit with it I could see that those cards were crucial against other control decks.This deck runs many utility cards in multiples of two, so there is still quite some room for improvement and depending on what decks you face I would consider running Oreian Justicar or Nexus Aeronaut.

<b>Alloyin/Uterra Grow Wide</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/specimen001v3.jpg”><img class=”aligncenter size-full wp-image-40021″ src=”http://solforgegame.com/wp-content/uploads/2016/11/specimen001v3.jpg” alt=”specimen001v3″ width=”1325″ height=”913″ /></a>
<li>3 Esperian Sage</li>
<li>3 Ferocious Roar</li>
<li>3 Frontline Combatant</li>
<li>2 Lifeblood Dryad</li>
<li>2 Lysian Shard</li>
<li>3 Malice Hermit</li>
<li>3 Oros, Deepwood’s Chosen</li>
<li>3 Relic Hunter</li>
<li>3 Specimen 001</li>
<li>2 Thundersaur</li>
<li>3 Weirwood Patriarch</li>
This is an archetype that got better with the addition of Specimen 001 and Frontline Combatant. Your goal is to fill the board and buff it with Ferocious Roar, Lifeblood Dryad and Specimen 001. I think the Grow Wide archetype was a bit neglected during <em>Raiders Unchained: Ancient Grudge</em> since Poison was very popular, but with the latest changes to Dissolve and Netherscale this archetype could be poised for a come back. In addition, Specimen 001 is pretty good against Poison decks, since the Poison deck will often trigger Specimen 001′s ability.

<b>UT Aggro</b>

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/ritualfull.png”><img class=”aligncenter size-full wp-image-40252″ src=”http://solforgegame.com/wp-content/uploads/2016/11/ritualfull.png” alt=”ritualfull” width=”607″ height=”299″ /></a>
<li>3 Ator, Thunder Titan</li>
<li>3 Blitzmane, the Destroyer</li>
<li>3 Korok, Khan of Kadras</li>
<li>3 Leafkin Progenitor</li>
<li>3 Lorus, the Unrivaled</li>
<li>2 Lysian Shard</li>
<li>2 Oros, Deepwood’s Chosen</li>
<li>3 Ritual of the Elements</li>
<li>2 Shardplate Behemoth</li>
<li>3 Umbruk Lasher</li>
This archetype is quite straightforward and seems to be viable again thanks to the new (quite strong) interaction between Leafkin Progenitor and Ritual of the Elements. When you play Ritual of the Elements you have a one in three chance to get a Lightning Titan which gives all your creatures Aggressive. Because it is not level-gated you can use it to active the ability from Leafkin Progenitor directly to transform it into a the next higher level of itself. This version will also get Aggressive and can directly transform itself again. Once the Leafkin is Level 3 you can use its ability to create another Leafkin and repeat until you fill all the adjacent lanes. You need both cards in hand for this combo and you only get the Lightning Titan a third of the time. So it’s not something that happens very often, but Ritual of the Elements is often a good play anyways (even if you don’t get the Lightning Titan), so it’s not hard to justify adding Leafkin Progenitor to the deck, just in case the stars align for you. Apart from that the deck can apply some incredible pressure and should beat slower decks quite easily.

<a href=”http://solforgegame.com/wp-content/uploads/2016/11/lightningleafkin.png”><img class=”aligncenter size-full wp-image-40253″ src=”http://solforgegame.com/wp-content/uploads/2016/11/lightningleafkin.png” alt=”lightningleafkin” width=”1600″ height=”705″ /></a>

Let me also note that this combo is something that Stoneblade is very likely to keep an eye on and change if necessary, so enjoy it while you can.

Thanks for reading!



  1. donderillo

    3 Ironmind Acolytes with only 2 Lucid Echoes seems very ambitious, especially if you run 3 Relic Hunters. Just play 3 Spiritmane instead of the Acolytes.

    1. KonanTheBarbar

      I know, that’s why I specifically mention it. I think you can cut those 5 cards if you don’t run into a lot of other control decks, but they increase the consistency enough to be able to beat control decks more reliable.

        1. Vorpal745

          I have been running a much more aggressive A/N deck with Lichmane Dragon, Murderous Necromancer, and Ironbeard Ascendant. It really can fill my side of the board quickly and with mostly creatures that wont die to my own Cyrus. The anvil breakers are excellent for double hitting creatures with Uriel, dodging blocks, or just getting it to that 5,7, or 9 threshold for free. Just my 2 cents.

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