Secrets of Solis: Unveiled Update Coming 9/25

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after which point no new games may be started. Any in-progress games that are not completed before the downtime will be lost.

Please find the Secrets of Solis: Unveiled patch notes below.

Note: Late testing discovered an issue with Roaming Warclaw, the Uterra Legendary slated to be included in the Secrets of Solis: Unveiled release. Due to this issue, the Warclaw is roaming elsewhere for the time being and will not be released with this update. It has been replaced by Dozer, the Dormant in the Uterra preconstructed deck coming with the patch.

 
<h1><b>Secrets of Solis: Unveiled Patch Notes</b></h1>
<b>New Cards</b>

Eight new cards have been added to the Secrets of Solis set, including one Heroic and one Legendary card for each faction. These cards will be available in packs as well as in new pre-constructed decks.

<b>Four New Preconstructed Decks</b>

Four new preconstructed decks are now available in the store, one for each faction. These decks each include one copy of a previously unreleased Legendary card, and one copy of a previously unreleased Heroic card.

<b>Card Updates</b>

A number of existing cards have had their stats and game text updated. A full list can be found below.

<b>iOS Only</b>

Adds support for iOS 8.

<b>Individual Card Changes</b>

<i>Changes in italics have already been fixed for online play. This update will correct their functionality for offline games as well as their game text.</i>

 

<b>Avalanche Guardian</b> (Stats changed all levels):

Before: 3/8, 7/15, 13/23

After: 5/8, 9/15, 15/23

<b><i>Blight Witch</i></b>

<i>Before: Not a Zombie.</i>

<i>After: Now a Zombie.</i>

<b>Cinder Colossus</b>

Before: 12/13 at level 2

After: 13/14 at level 2

<b>Cloudcleaver Titan</b>

Before: 4/5, 8/9, 12/13

After: 4/7, 8/10, 12/16

<b>Crag Walker</b>

Before: 6/2, 10/4, 18/6

After: 7/2, 12/4, 18/6

<b>Dysian Broodqueen</b>

Before: Said the word ‘test’ at the end of the card text at level 2.

After: ‘test’ removed.

Broodfang (Stats and ability Changed)

Before: 2/1, 4/2, 8/4. Gave poison equal to damage dealt.

After: 1/1, 2/2, 3/3. Gives 1/2/3 Poison when it deals damage.

<b>Firemane Steed</b>

Before: 3/4, 6/7, 16/17

After: 3/6, 6/9, 16/19

<b><i>Forge Guardian Delta</i></b>

<i>Before: Forge Guardian Delta would count your opponent’s Alphas, Betas, and Gammas at level 2 and 3.</i>

<i>After: Now only counts your own guardian pieces at all levels.</i>

<b><i>Forge Guardian Omega</i></b>

<i>Before: Forge Guardian Omega was not registering as being a Forge Guardian Piece.</i>

<i>After: Can now destroyed to use Forge Guardian Gamma’s ability (matching text on cards)</i>

<b>Killion, Infinity Warden</b>

Before: If you brought Killion level 3 into play (not from your hand) and there were no cards in your discard pile, he would not level a card in your hand.

After: Fixed

<b><i>Lyria, Muse of Varna</i></b>

<i>Before: Level 3 only brought back 1 creature (not matching it’s text)</i>

<i>After: Level 3 properly brings in up to 4 creatures into play</i>

<i>Text altered to match effect</i>

<i>Before: When Lyria enters the field, put a random creature that was destroyed or replaced this game into one of your available spaces at random.</i>

<i>After: When Lyria enters the field, put a random creature that was destroyed, banished, or replaced this game into one of your available spaces at random.</i>

<i>Note: Same verbiage added for level 3.</i>

<b><i>Oratek Explosives</i></b>

<i>Before: The triggered effect was dealing damage equal to the creatures power for creatures with breakthrough, rather than the damage it dealt to the player.</i>

<i>After: Deals damage based on how much damage was dealt to player.</i>

<i>Before: If there was only 1 valid target for Oratek Explosives level 2 trigger. the trigger would not happen.</i>

<i>After: You are permitted to deal damage to the 1 valid target.</i>

<b>Oratek Warhammer</b>

Before: 3/8, 6/12, 12/19

After: 3/8, 7/12, 13/19

<b>Phallanx Squadron</b> (name changed):

After: Phalanx Squadron

<b><i>Ruthless Wanderers</i></b>

<i>Before: Would trigger off of opponents Wanderers</i>

<i>After: Only triggers off of your own Wanderers</i>

<b>Seal of Deepwood</b>

Before: +9/+9 at level 2

After: +6/+6 at level 2

<b>Seal of Kadras</b>

Before: “Targe”

After: “Target”

<b>Sporelord</b>

Funguy (Now more fun to play against at level 1)

Before: 7/7

After: 6/6

<b>Steelskin Spelunker</b>

Before: 4/5 level 1

After: 5/6 at level 1

<b>Stygian Lotus</b>

Before: When Stygian Lotus enters the field, if there is another creature in this lane, put a copy of it into one of your available spaces at random.

After: When Stygian Lotus enters the field from your hand, if there is another creature in this lane, put a copy of this into one of your available spaces at random. Then repeat this for each copy.

<b>Tower Scout</b>

Before: 5/3, 9/7, 15/13

After: 5/5, 9/9, 15/15

<b>Uranti Warstoker</b> (Stats changed at level 1 and 3):

Before: 3/5, 7/10, 10/15

After: 4/6, 7/10, 12/17

<b><i>Varna’s Pact</i></b>

<i>Text Altered to match effect</i>

<i>Before: Put a random creature that was destroyed or replaced this game into a space you control.</i>

<i>After: Put a random creature that was destroyed, banished, or replaced this game into a space you control.</i>

<i>Note: Same verbiage added for levels 2 and 3.</i>

 

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