SolForge iPhone and Tournament Update Patch Notes

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SolForgeiPhone and Tournament Update Patch Notes

iPhone Support

  • SolForge is now available for iPhones using iOS 5 and above.  

Tournaments

  • Compete in tournaments for prizes!
  • Play in either Constructed or Draft tournaments.
  • Complete your rounds at your convenience.
  • Play three rounds and win prizes based on your results
  • All players are guaranteed prizes.

Drafting

  • Draft tournaments are now available!
  • Draft a deck of 30 cards, and win prizes based on your results.
  • All cards you draft will be added to your collection.

New Cards

  • 24 new cards have been added, with six for each faction.
  • The new cards are available in new booster packs earned from daily rewards as well as booster packs purchased from the store after the update.  
  • Booster Packs acquired prior to the update will retain their original contents, and can be distinguished in your inventory by their different art.  

Card Updates

  • Over two dozen cards have had their text and abilities updated.  Find a complete list at the end of the patch notes!
  • Fixes to continuous effects now allow cards like Alloyin General to work properly with Hinterland Watchman and Lightshield Patrol.  

Store

  • Event tickets for tournaments are now available.
  • Booster Packs including the 24 new cards have been added.

Daily Reward Updates

  • First Online Win now awards 500 Silver.

Sudden Death

  • Games in which both players are reduced to the same health total below zero are no longer considered a draw and instead move to sudden death, in which the player who ends any turn at a higher health total wins.  

Improved Game Log

  • Readability improvements.
  • Additional  information about effects.

Game Clock Improvements

  • Per-turn grace period added to adjust for latency.
  • Fixes implemented for clock drift.

Performance and scalability improvements

Added support for maintenance windows

PC ONLY: Chat Button Added

  • Join the SolForge Community Chat on Steam with the press of a button!

PC ONLY: Improved Large Card View

  • Enlarging a card displays all levels of the card at once.
  • Toggle between current and original card text and stats.

Specific Card Changes

Alloyin

  • Bulwark Bash now specifically requires you select a creature with Armor in order to be played.
  • Forcefield changed from Rare to Common.
  • Forge Guardian Alpha Attack increased to 4/8/20 (was 2/6/18).
  • Jet Pack now grants Mobility 1 at all levels.
  • Lightshield Patrol Attack changed to 4/7/15 (was 3/6/20). Health increased to 5/10/20 (was 4/9/20). Armor bonus increased to 2/3/4 (was 1/2/3).
  • Matrix Warden Attack increased to 3/8/12 (was 2/6/8). Health reduced at Level 3 to 12 (was 14).
  • Munitions Drone Health at Level 1 is now 6 (was 5).
  • Nexus Pilot Attack and Attack bonus increased at Level 1 to 3 (was 2).
  • Palladium Pulsemage has been reworked.
    • Level 1: Activate: Target creature gets -4 Attack this turn.
      • (2/7)
      • Level 2: Activate: Target creature gets -8 Attack this turn.
        • (6/11)
        • Level 3: Activate: Target creature gets -16 Attack this turn.
          • (10/21)
          • Changed from Common to Rare.
  • Steelshaper Savant now only triggers on cards from the Alloyin faction.

Nekrium

  • Corpse Crawler changed from Rare to Common.
  • Cull the Weak changed from Rare to Common.
  • Darkshaper Savant now only triggers on cards from the Nekrium faction.
  • Grave Pact changed from Common to Rare.
  • Touch of Blight changed from Common to Rare.
  • Xrath, Dreadnight of Varna has been reworked.
    • Level 1: While Xrath is on the field, Zombies you control get Regenerate 2.
      • (5/6)
      • Level 2: While Xrath is on the field, Zombies you control get Regenerate 4.
        • (9/10)
        • Level 3: While Xrath is on the field, Zombies you control get Regenerate 8.
          • (14/15)
  • Zimus, the Undying creature type changed at Level 1 from Soldier to Human Soldier.

Tempys

  • Ashurian Mystic changed from Rare to Common.
  • Asir’s Blessing changed from Common to Rare.
  • Disintegrate changed from Common to Rare.
  • Flameshaper Savant now only triggers on cards from the Tempys faction.
  • Glacial Colossus Attack increased to 6/10/16 (was 4/8/14).
  • Lightning Brand now grants +1/+2/+4 Attack until the end of turn to the targeted creature. The Level 1 version also now affects creatures of Level 2 or lower, while the Level 2 & 3 versions now affect any creature.
  • Nargath Bruiser Health bonus increased to 2/4/8 (was 1/3/5).
  • Primordial Surge is now known as Primordial Slam.
  • Rimehorn Charger Attack increased to 5/8/10 (was 5/7/9). Health increased to 8/11/13 (was 8/10/12).
  • Stonefist Giant Attack increased at Level 3 to 16 (was 12). Health changed to 6/13/24 (was 6/14/16).
  • Storm Caller Attack increased to 8/11/14 (was 6/9/12).
  • Water Walker Attack changed to 5/12/14 (was 5/8/26). Health changed to 2/9/11 (was 2/6/12).
  • Windcaller Shaman changed from Rare to Common.
  • Zyx, Storm Herald ability changed from Activated to “Zyx battles an additional time on your turns.” Zyx now has Mobility 1 at all levels.

Uterra

  • Echowisp Level 3 no longer says “you may” put a copy into each available lane.
  • Ether Hounds Attack increased to 3/5/7 (was 2/4/6). Also, the copy is no longer limited to an adjacent space.
  • Grove Matriarch now places a 3 Attack, 3 Health Sapling into play when it dies at Level 2 and a 5 Attack, 5 Health Treefolk into play when it dies at Level 3.
  • Lifeshaper Savant now only triggers on cards from the Uterra faction.
  • Lightbringer Cleric creature type changed from Cleric to Brighttusk Cleric.
  • Swampmoss Lurker Attack increased at Level 1 to 8 (was 6). Health increased at Level 3 to 15 (was 9).

 

2 Comments

  1. GakFace

    “Booster Packs acquired prior to the update will retain their original contents, and can be distinguished in your inventory by their different art. ”

    All of my booster packs I hadn’t opened yet have simply vanished and no longer exist.

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