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[Casual] JDLaT211 vs. Johnny C. **Complete**
JDLaT211

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So far in forum games I am 1-1-1.  I think I could use more practice.  Any takers? I'll pick odd on the RNG.  Thanks!

Johnny C

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I'll play.

RNG says 1.

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JDLaT211

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Thanks for taking the game.  I'll go first.

Hand: Lv1 Alloyin General, Lv1 Grove Huntress, Lv1 Chrogias, Lv1 Echowisp, Lv1 Echowisp

All right. Chrogias in lane 3.

JDLaT211   Johnny C.
  1  
  2  
Chrogias (1/1)* 3  
  4  
  5  
100   100

 

Johnny C

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4

No problem.  It's my pleasure.
Good luck and let's have fun.

John Calrke's Turn 1
Hand: Lv1 Bonescythe Reaver, Lv1 Ferocious Roar, Lv1 Deepbranch Prowler, Lv1 Yuru, Necromancer, Lv1 Cull the Weak

So much to do with this hand.  Since your leveling Chrogias early, I'll try to match it with my Cull.
Cull your Chrogias.
Prowler to lane 2.

JDLaT211   Johnny C.
  1  
  2  Lv1 Deepbranch Prowler (7/7)*
  3  
  4  
  5  
100   100

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JDLaT211

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So it's going to be one of those games is it…Gotta hold on until level 3

Hand: Lv1 Technosmith, Lv1 Synapsis Oracle, Lv1 Glowstride Stag, Lv1 Chrogias, Lv1 Synapsis Oracle

I'll technosmith into lane 3, leveling Chrogias, and Synapsis Oracle in lane 2.

JDLaT211   Johnny C.
  1  
Synapsis Oracle 1 (1/9)* 2 Deepbranch Prowler 1 (7/7)*
Technosmith 1 (2/2)* 3  
  4  
  5  
100   100

 

Johnny C

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It does seem like it.  Your set up for the long game.

John Calrke's Turn 2
Hand: Lv1 Echowisp, Lv1 Ferocious Roar, Lv1 Grove Huntress, Lv1 Vengeful Spirit, Lv1 Fangwood Field

Well well.  That is 2 Chrogias for you now.
Wisp to lane 4 and her sister to lane 5.
Play Ferocious Roar buffing my board.  Prowler (8/8) and both Wisps (7/2).
In combat.
Lane 2 Oracle takes 8 damage (1/1).  Prowler takes 1 damage (8/7).

 JDLaT211    Johnny C.
  1  
 Synapsis Oracle 1 (1/1)* 2  Deepbranch Prowler 1 (8/7)
 Technosmith 1 (2/2)* 3  
  4  Lv1 Echowisp (7/2)*
  5  Lv1 Echowisp (7/2)*
100   100

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JDLaT211

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JDLaT211 Turn 3:

Hand: Lv1 Fangwood Field, Lv1 Echowisp, Lv1 Glowstride Stag, Lv1 Grove Huntress, Lv1 Forgeplate Sentinel

Okay, board management time. This is a good test game.  Noetherian trounced me using an aggro deck, I need to work on this. Echowisp to lanes 4/5. Activate Oracle on Forgeplate Sentry. Then replace oracle with Glowstride Stag, so I gain 5 up to 105.

In combat, Prowler kills the stag, dealing 3 breakthrough and taking 3 damage.

You take 2 from technosmith in lane 3.

JDLaT211   Johnny C.
  1  
  2 Deepbranch Prowler 1 (8/4)
Technosmith 1 (2/2) 3  
Echowisp 1 (6/1)* 4 Echowisp 1 (7/2)*
Echowisp 1 (6/1)* 5 Echowisp 1 (7/2)*
102   98

 

Johnny C

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John Calrke's Turn 3
Hand: Lv1 Grove Huntress, Lv1 Fangwood Field, Lv1 Yuru, Necromancer, Lv1 Yuru, Necromancer, Lv1 Fleshfiend

Want more Roars.
Huntress to lane 1, targeting Prowler for +1/+1 (9/5). 
Yuru to lane 3.
In combat.
Lane 2 you take 9 (93).
Lane 3 Technosmith takes 2 and dies.  Yuru takes 2 (2/4).
Lane 4 Wisp takes 7 damage and dies.  Wisp takes 6 damage and dies, up pops a token.
Lane 5 Wisp takes 7 damage and dies.  Wisp takes 6 damage and dies.

JDLaT211   Johnny C.
  1  Lv1 Grove Huntress (4/3)*
  2 Deepbranch Prowler 1 (9/5)
  3  Lv1 Yuru, Necromancer (2/4)*
  4 Lv1 Zombie Token (4/4)*
  5  
93   98

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JDLaT211

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JDLaT211 Turn 4:

Hand: Lv1 Chrogias, Lv1 Forgeplate Sentinel, Lv1 Fangwood Field, Lv1 Grove Huntress, Lv1 Fangwood Field

I'll put forgeplate in lane 2 and Huntress in lane 1, buffing Forgeplate. In combat, Forgeplate and prowler die and I take 3 breakthrough. You get a zombie.

JDLaT211   Johnny C.
Grove Huntress 1 (4/3)* 1 Grove Huntress 1 (4/3)*
  2 Zombie 1 (4/4)*
  3 Yuru  1 (2/4)*
  4 Zombie 1 (4/4)*
  5  
90   98

 

Johnny C

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John Calrke's Turn 4
Hand: Lv1 Grove Huntress, Lv1 Echowisp, Lv1 Cull the Weak, Lv1 Vengeful Spirit, Lv1 Bonescythe Reaver

Well, I need to catch up with your 2 Chrogias'.
This would have been a great hand to get Roar in. Confused
Cull your Huntress.
In combat.
Lane 1 you take 4 (86).
Lane 2 you take 4 (82).
Lane 3 you take 2 (80).
Lane 4 you take 4 (76).
Play Wisp in lane 4, replacing Zobie Token and her sister to lane 5.

JDLaT211   Johnny C.
  1 Grove Huntress 1 (4/3)
  2 Zombie 1 (4/4)
  3 Yuru  1 (2/4)
  4 Lv1 Echowisp (6/1)*
  5 Lv1 Echowisp (6/1)*
76   98

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JDLaT211

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11

I think I'm in very bad shape this game. I think I might be done with Alloyin/Uterra if this goes badly. It just seems too slow with no control.

JDLaT211 Turn 5:

Hand: Lv1 Glowstride Stag, Lv1 Grove Huntress, Lv1 Synapsis Oracle, Lv2 Chrogias, Lv2 Synapsis Oracle

Well, if i'm going to have a chance, it will be with Chrogias. I'll put Chrogias in lane 1, and Synapsis Oracle in lane 3.

In combat, Yuru finally dies, and chrogias takes 4. Your zombie deals 4 to me, and I prepare for more punishment next turn.

JDLaT211   Johnny C.
Chrogias 2 (0/11)* 1 Grove Huntress 1 (4/3)
  2 Zombie 1 (4/4)
Synapsis Oracle 2 (4/9)* 3  
  4 Echowisp (6/1)*
  5 Echowisp (6/1)*
72   98

EDIT: Had the wrong level for oracle

Johnny C

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I don't know.  You leveled up 9 cards during turns 1-4 and you went first.
Yup, your deck is all about the Chrogias'.  But you need to be around 45+ health and need to hit him right around turns 9-10.

John Calrke's Turn 5
Hand: Lv2 Cull the Weak, Lv1 Fangwood Field, Lv1 Deepbranch Prowler, Lv1 Ferocious Roar, Lv1 Fleshfiend

Well, I have to keep my Culls in line with your Chrogias.  But the second card is what I need to figure out.  Really want to play Roar, but Prowler can help put more pressure on.
Cull 2 your Oracle 2 so you won't level up another card.
Prowler 1 to lane 3.
In combat.
Lane 1 Chrogias takes 4 damage (0/7).
Lane 2 you take 4 (68).
Lane 4 you take 6 (62).
Lane 5 you take 6 (56).

JDLaT211   Johnny C.
Chrogias 2 (0/7)* 1 Grove Huntress 1 (4/3)
  2 Zombie 1 (4/4)
  3 Lv1 Deepbranch Prowler (7/7)*
  4 Echowisp 1 (6/1)
  5 Echowisp 1 (6/1)
56   98

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JDLaT211

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JDLaT211 Turn 6:

Hand: Lv1 Fangwood Field, Lv1 Druid's Chant, Lv1 Alloyin General, Lv1 Fangwood Field, Lv2 Technosmith

I'll put Technosmith in lane 5, leveling Druid's Chant, and Alloyin General in lane 4.

Combat, I take 4, but both Echowisps die.

JDLaT211   Johnny C.
Chrogias 2 (0/3)* 1 Grove Huntress 1 (4/3)
  2 Zombie 1 (4/4)
  3 Lv1 Deepbranch Prowler (7/7)*
 Alloyin General (2/2)* 4  
 Technosmith 2 (8+2/2)* 5  
52   98
Johnny C

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John Calrke's Turn 6
Hand: Lv1 Bonescythe Reaver, Lv1 Vengeful Spirit, Lv2 Yuru, Necromancer, Lv1 Fleshfiend, Lv1 Fangwood Field

Yuru 2 to lane 4.
Vengeful Spirit 1 to lane 5.
In combat.
Lane 1 Chrogias 2 takes 4 damage and finally dies.  
Lane 2 you take 4 damage (48).
Lane 3 you take 7 damage (41).

JDLaT211   Johnny C.
  1 Grove Huntress 1 (4/3)
  2 Zombie 1 (4/4)
  3 Lv1 Deepbranch Prowler (7/7)
 Alloyin General (2/2)* 4  Lv2 Yuru, Necromancer (4/12)*
 Technosmith 2 (8+2/2)* 5  Lv1 Vengeful Spirit (4/2)
41   98

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JDLaT211

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JDLaT211 Turn 7:

Hand: Lv1 Echowisp, Lv1 Technosmith, Lv1 Glowstride Stag, Lv1 Synapsis Oracle, Lv2 Glowstride Stag

Yuru was a good pick to keep the pressure on. I'll play Echowisp in lane 1/2. Glowstride stag 2 in lane 3, so I gain 10.

Combat: We trade in lanes 1 and 2. Glowstride takes 7 and deals 6 to prowler. General dies and Technosmith trades with vengeful spirit, so you get a lvl2 zombie. 

JDLaT211   Johnny C.
  1  
  2  
 Glowstride Stag (6/3)* 3 Lv1 Deepbranch Prowler (7/1)
  4  Lv2 Yuru, Necromancer (4/10)*
  5  Zombie 2 (8/8)*
51   98
Johnny C

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John Calrke's Turn 7
Hand: Lv1 Bonescythe Reaver, Lv1 Grove Huntress, Lv1 Bonescythe Reaver, Lv1 Grove Huntress, Lv1 Yuru, Necromancer

And there is my all Lv1 hand.  Very workable tho.
Huntress 1 to lane 1, buffing Yuru 2 for +1/+1 (5/11).
Another Huntress 1 to lane 2, buffing Yuru 2 for +1/+1 (6/12).
In combat.
Lane 3 Stag 2 takes 7 damage and dies.  Prowler 1 takes 6 damage and dies.  You take 4 breakthrough damage (47). Up pops a Lv2 Zombie Token.
Lane 4 you take 6 damage (41).
Land 5 you take 8 damage (33).

JDLaT211   Johnny C.
  1 Lv1 Grove Huntress (4/3)*
  2 Lv1 Grove Huntress (4/3)*
  3 Lv2 Zombie Token (8/8)*
  4  Lv2 Yuru, Necromancer (6/12)
  5  Zombie 2 (8/8)
33   98

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JDLaT211

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JDLaT211 Turn 8:

Hand: Lv1 Druid's Chant, Lv2 Forgeplate Sentinel, Lv1 Druid's Chant, Lv1 Grove Huntress, Lv1 Echowisp

I'll need a miracle next turn. I'll put Forgeplate in lane 5, and echowisp in lanes 3/4.

Combat: Yuru takes 6 but kills the echowisp, Forgeplate kills the zombie.

JDLaT211   Johnny C.
  1 Lv1 Grove Huntress (4/3)*
  2 Lv1 Grove Huntress (4/3)*
 Echowisp 1 (6/1)* 3 Lv2 Zombie Token (8/8)*
  4  Lv2 Yuru, Necromancer (6/6)
 Forgeplate 2 (9/4)* 5  
33   98
 
Johnny C

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John Calrke's Turn 8
Hand: Lv2 Echowisp, Lv2 Grove Huntress, Lv1 Yuru, Necromancer, Lv1 Ferocious Roar, Lv2 Cull the Weak

Cull your Wisp.
Huntress 2 to lane 5, buffing lane 1 Huntress for +3/+3 (7/6).
In combat.
Lane 1 you take 7 (26).
Lane 2 you take 4 (22).
Lane 3 you take 8 (14).
Lane 4 you take 6 (8).

JDLaT211   Johnny C.
  1 Lv1 Grove Huntress (7/6)
  2 Lv1 Grove Huntress (4/3)
  3 Lv2 Zombie Token (8/8)
  4  Lv2 Yuru, Necromancer (6/6)
 Forgeplate 2 (9/4)* 5 Lv2 Grove Huntress (8/6)*
8   98

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JDLaT211

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8:16 pm
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JDLaT211 turn 9:

Hand: Lv1 Fangwood Field, Lv3 Chrogias, Lv2 Grove Huntress, Lv1 Glowstride Stag, Lv1 Druid's Chant

Well, I think that's it.  Chrogias is too little way too late.  Thanks for playing, it was fun. I clearly have more work to do on my slow deck construction.  Hopefully we can play again soon.  I'll put up a better fight next time!

Johnny C

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Good game.

Playing the slow deck does take alot of getting used to.  I still have issues play with it myself.  Wink

I would be willing to play another game.  It will have to wait for a couple of hours tho.  I want to go to the gym.
I have today off and can play for most of tomorrow (earlier in the day).  The GF wants to go to a screening to see Dead Man Down later tomorrow.

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