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Someone help me #MakeWindsparkGreatAgain

Forum Posts: 189
Member Since:
August 24, 2013
March 13, 2017
2:22 pm

I've been running a windspark deck in unranked for the past ~week. It is pretty fun to play with. It can beat AN Hate, AU Chrogias, and MonoN Ignir all pretty easily. However it is probably an auto loss vs burn and stupid armor decks.


But thought I'd share it with you all anyways, and ask for some suggestions.


Windspark 3

Flamebreak Invoker 3

Primordial Invoker 3

Smoulder scale Dragon 3

Rage of Kadras 3

Static Shock 3

Ironmind Acolyte 3

Pyre Fire 3

Lucid Echo 2

Chaos Twister 2 

Patron of Kadras 2


I played it without lucid echos/ironminds, but it needs windsparks to win and draw helps get them. Ive also played it with avarice and it didn't seem useful at all. Patron is helpful for when you need to block something too big to kill, and for pushing damage if you clear the path with flamebreak. I also made a green varient that used phytobomb to have more targets to hit for damage, and had conflagerate in a few decks as well. 

I havent used brimstone tryrant or firestorm, because windspark is too squishy, but needs to be on the field, when casting those to be able to work.



Forum Posts: 189
Member Since:
August 24, 2013
March 14, 2017
3:11 pm

New Plan


Get rid of Mono T and get rid of A


Immortal Sparks




Spiritflame Mystic


Pyre Song

Immortal Echos

Static Shock

Chaos Twister


Frozen Solid


Forum Posts: 189
Member Since:
August 24, 2013
March 16, 2017
7:01 am

Okay, this might be my final revision on this deck. I've moved from something below 50%, like 13-24 in ranked in titanium, up to 29-28 since I started using this deck, which is a also a good sign for no one playing armor or burn in ranked…

windspark 3

flamebreak invoker 3

spiritfire mystic 3

ebonskull knight 2

static shock 3

immortal echos 3

pyre song 3

firestorm 3

epidemic 2

chaos twister 3

frozen solid 2


It's pretty great, but the math gets hard. So, just for fun, imagine you have a level 2 windspark and a level 1 windspark in play that your opponent can't kill before your next turn. You get the nuts draw and pull an invoker, a static shock, and a pyre song. (the actual nuts draw would be 3 shocks, but that is overkill) If your opponent has 5 creatures that all manage to live through the invoker triggers you deal


Static Shock triggers 6 from windspark

Invoker trigger deals 5 * 6 = 30

Pyre song deals 5 * 6 = 30

Invoker trigger deals 5 * 6 = 30


That's a 96 damage turn. With 3 shocks it becomes a 168 damage turn, if he has five creatures and none of them die (or have armor) This deck can pull lethal from no where, just like Phtyobomb Herald decks of old. Needs a bit more setup, maybe, but that is what the immortal echo is for. You really only want invokers and sparks in your immortal echos pool, but the ebonskulls are nice too. The spiritflame kinda sucks, but its a decent windspark trigger and can help clear the board. Honestly, you don't even want to clear the board most times. The more creatures your opponent has, the more damage you deal him. You only play spells to save windsparks from death until rank 2, where you go for board wipes and hundreds of damage.


Forum Posts: 70
Member Since:
February 9, 2014
March 18, 2017
10:12 am

Haha windspark is great and always rends fun games.

Well done, sir.

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